minor deformation improvements to cars lacking proper damage model: fixed supercar topspeed issues appearing after GTA Online update reworked X80 Proto, Nero2, Infernus handling added 'MPSpecialRaces' DLC cars: GP1, Infernus2, Ruston, Turismo2 minor surface grip tweaks (sand, mud, wet tarmac) misc car tweaks: Blade, Cogcabrio, Cognoscenti, Windsor2 improved sportscar handling: Carbonizarre, Coquette1, GP1, RE7B, Tempesta, TurismoR, Tyrus tweaked SUVs: Cavcade, FQ2, Gresley, Habanero, Landstalker, Radius, Serrano, XLS reworked FWD cars: Asterope, Blista1, Blista2, Penumbra, Pigalle, Prairie, Brioso, Dilettante, Issi, Minivan, Premier, Primo, Stratum, Surge added alternative version compatible with GTAV 1.36 (1.0.877) added more realistic InversePower settings added Virgo Classic (no ABS), Virgo Classic Custom (no ABS) handling improvements: Adder, Carbonizarre, Infernus2, Nero, Reaper, T20, Tampa, Zentorno adjusted downforce for each car individually. added "Smuggler's Run" DLC cars: Cyclone, Rapid GT Classic, Retinue, Visione added "Gunrunning" DLC cars: Ardent, Cheetah Classic, Tampa Weaponized, Torero, Vagner, XA-21 reworked vehicles: Vagner, Visione, Rhino please.Īutarch, Comet SAFARI, Comet SR, Deluxo, Neon, Pariah, Raiden, Revolter, Savestra, SC1, Sentinel Classic, Streiter, Stromberg, Viseris, Z190ĭominator3 GTX, Ellie, Entity XXR, Flash GT, GB200, Hotring Sabre, Jester Classic, Taipan, Tezeract, Tyrant Dont complain about things that i cannot possibly fix. Using custom cars will have a very noticeable negative impact on car handling. Making this mod work with all custom cars is impossible. Custom car models have completely different center of mass and wheelbase. This mod was developed specifically for vanilla 3D-models. Supercars, Sports Cars, Coupes, Sedans, Compacts, Classic Sportscars, Muscle Cars, Lowriders, SUVs, Offroad, Vans, Service, Emergency, Motorcycles.
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